[Aug. 312004 from Shenzhen]
On August 27th Tencent QQ Game's peak simultaneously online users topped 620000. However on August 18th 2003 its trial debut day the number of simultaneously online users was only 100. One year later QQ Game has become the biggest casual game portal in China.
Now Internet casual games are prevailing. based on large user resources and strong R&D capacity QQ Game has maintained high-speed growth in the past year. On the first day of its trial operation the number of peak simultaneously online users only ended up with 500 . In May 2004 the number of peak simultaneously online users rapidly climbed to 300000. Three months later the number of peak simultaneously online users has increased to 620000 by which QQ Game has determined its leading position in domestic casual game platform.
QQ Game supports internet players' website or client login with QQ UIN and password thus attracting QQ users to join in this internet entertainment fashion in a convenient way. At the same time more and more kinds of popular casual games are developed and provided to game players. Featured with unique "QQ property" design and seamless integration of hot QQ Show QQ Game has gained great popularity among internet users.
Currently QQ Game has 18 free game products with more diversified game products to be introduced. It shows Tencent's proprietory development power. With R&D power and capability promoted Tencent will not only present more excellent products but also adapt its product design to market demand.
In the future QQ Game will focus on diversifying game products and adding more unique entertainment features thus satisfying users' entertainment demands.